Sid Meier's Civilization VI

Sid Meier's Civilization VI

Scrambled South America [RF+GS+NFP+LP]
Показване на 11 — 19 от 19 постъпления
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Обновление: 14 авг. 2017 в 15:40

Adjusted river generation defaults to simulate complex Amazonian river system. (i.e more rivers)

Обновление: 2 авг. 2017 в 2:58

Code tidyup. Trivial/no impact.

Обновление: 29 юли 2017 в 6:47

Reduced the number of large lakes added by default in Summer '17 patch.

Обновление: 28 юли 2017 в 22:25

Adding marshes. Also minor improvement to FeatureGeneration logic for balance.

Обновление: 11 юли 2017 в 6:11

Added Patagonia.

Обновление: 15 юни 2017 в 2:10

Very minor. Moved Amazon (center) a little higher. V. slightly nerfed rainforest coverage.

Обновление: 18 май 2017 в 20:45

Rainforest generation more algorithmic and random for balance. Less OP.

Обновление: 18 май 2017 в 1:57

Added desert to terrain mix for balance and realism. (E.g: Patagonia)

Обновление: 16 май 2017 в 6:51