Sid Meier's Civilization VI

Sid Meier's Civilization VI

Scrambled South America [RF+GS+NFP+LP]
Viser 11-19 af 19 forekomster
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Opdatering: 14. aug. 2017 kl. 15:40

Adjusted river generation defaults to simulate complex Amazonian river system. (i.e more rivers)

Opdatering: 2. aug. 2017 kl. 2:58

Code tidyup. Trivial/no impact.

Opdatering: 29. juli 2017 kl. 6:47

Reduced the number of large lakes added by default in Summer '17 patch.

Opdatering: 28. juli 2017 kl. 22:25

Adding marshes. Also minor improvement to FeatureGeneration logic for balance.

Opdatering: 11. juli 2017 kl. 6:11

Added Patagonia.

Opdatering: 15. juni 2017 kl. 2:10

Very minor. Moved Amazon (center) a little higher. V. slightly nerfed rainforest coverage.

Opdatering: 18. maj 2017 kl. 20:45

Rainforest generation more algorithmic and random for balance. Less OP.

Opdatering: 18. maj 2017 kl. 1:57

Added desert to terrain mix for balance and realism. (E.g: Patagonia)

Opdatering: 16. maj 2017 kl. 6:51