Sid Meier's Civilization VI

Sid Meier's Civilization VI

Scrambled South America [RF+GS+NFP+LP]
Ergebnisse 11–19 von 19
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Update: 14. Aug. 2017 um 15:40

Adjusted river generation defaults to simulate complex Amazonian river system. (i.e more rivers)

Update: 2. Aug. 2017 um 2:58

Code tidyup. Trivial/no impact.

Update: 29. Jul. 2017 um 6:47

Reduced the number of large lakes added by default in Summer '17 patch.

Update: 28. Jul. 2017 um 22:25

Adding marshes. Also minor improvement to FeatureGeneration logic for balance.

Update: 11. Jul. 2017 um 6:11

Added Patagonia.

Update: 15. Jun. 2017 um 2:10

Very minor. Moved Amazon (center) a little higher. V. slightly nerfed rainforest coverage.

Update: 18. Mai 2017 um 20:45

Rainforest generation more algorithmic and random for balance. Less OP.

Update: 18. Mai 2017 um 1:57

Added desert to terrain mix for balance and realism. (E.g: Patagonia)

Update: 16. Mai 2017 um 6:51