Team Fortress 2

Team Fortress 2

Castelbottino
9 sonuçtan 1 ile 9 arası gösteriliyor
Güncelleme: 17 Eyl @ 11:52
Güncelleyen: Wintrius

b9

- Removed obstacles to bot navigation
- Replaced the rock outside of the sewer with a staircase for smoother bot traversal
- Clipped around the bridge near bot entry and spawn to prevent bots getting stuck
- Displacement seams covered and sewn
- New prop and brush detailing placed about, such as wood beams in the shack, wires and junction boxes, vegetation, and barriers

Güncelleme: 10 Eyl @ 18:50
Güncelleyen: Wintrius

b8

- New clipping all about (thank you, Slender)
- Doorframe heights raised for Giants (thanks, Ismac)
- Fixed low fade distance on ceiling lamps
- Extra prop details around cave
- Added detail brushwork to the shed
- Replaced my dog's portrait with an empty frame (too overt, maybe I'll place the Easter egg in a more covert area)
- Other miscellaneous changes all around

Güncelleme: 31 Ağu @ 8:42
Güncelleyen: Wintrius

b7

- Fixed one of the respawn room indicators
- Fixed nav blocking not working in certain areas

Güncelleme: 30 Ağu @ 6:00
Güncelleyen: Wintrius

b6

- Center doors heightened for Giants
- More Engineer and Sniper nests for bots
- Nature details scattered about
- Displacement Nodraws on seams smoothed out and covere

Güncelleme: 29 Ağu @ 19:38
Güncelleyen: Wintrius

b5

- Clipped lots of edges in need. Thanks to Ismac for finding faults in the clipping.
- Reorganized botspawns
- Cleaned up some displacements
- Patched some visible nodraws

Güncelleme: 29 Ağu @ 5:33
Güncelleyen: Wintrius

Güncelleme: 28 Ağu @ 13:30
Güncelleyen: Wintrius

Güncelleme: 28 Ağu @ 6:31
Güncelleyen: Wintrius

Güncelleme: 27 Ağu @ 20:06
Güncelleyen: Wintrius