Team Fortress 2

Team Fortress 2

Castelbottino
Zobrazuje se 1–9 z 9 položek
Aktualizace: 17. zář. v 11.52

b9

- Removed obstacles to bot navigation
- Replaced the rock outside of the sewer with a staircase for smoother bot traversal
- Clipped around the bridge near bot entry and spawn to prevent bots getting stuck
- Displacement seams covered and sewn
- New prop and brush detailing placed about, such as wood beams in the shack, wires and junction boxes, vegetation, and barriers

Aktualizace: 10. zář. v 18.50

b8

- New clipping all about (thank you, Slender)
- Doorframe heights raised for Giants (thanks, Ismac)
- Fixed low fade distance on ceiling lamps
- Extra prop details around cave
- Added detail brushwork to the shed
- Replaced my dog's portrait with an empty frame (too overt, maybe I'll place the Easter egg in a more covert area)
- Other miscellaneous changes all around

Aktualizace: 31. srp. v 8.42

b7

- Fixed one of the respawn room indicators
- Fixed nav blocking not working in certain areas

Aktualizace: 30. srp. v 6.00

b6

- Center doors heightened for Giants
- More Engineer and Sniper nests for bots
- Nature details scattered about
- Displacement Nodraws on seams smoothed out and covere

Aktualizace: 29. srp. v 19.38

b5

- Clipped lots of edges in need. Thanks to Ismac for finding faults in the clipping.
- Reorganized botspawns
- Cleaned up some displacements
- Patched some visible nodraws

Aktualizace: 29. srp. v 5.33

Aktualizace: 28. srp. v 13.30

Aktualizace: 28. srp. v 6.31

Aktualizace: 27. srp. v 20.06