Team Fortress 2

Team Fortress 2

Castelbottino
1–9/9 bejegyzés mutatása
Frissítés: szept. 17. @ 11:52
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b9

- Removed obstacles to bot navigation
- Replaced the rock outside of the sewer with a staircase for smoother bot traversal
- Clipped around the bridge near bot entry and spawn to prevent bots getting stuck
- Displacement seams covered and sewn
- New prop and brush detailing placed about, such as wood beams in the shack, wires and junction boxes, vegetation, and barriers

Frissítés: szept. 10. @ 18:50
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b8

- New clipping all about (thank you, Slender)
- Doorframe heights raised for Giants (thanks, Ismac)
- Fixed low fade distance on ceiling lamps
- Extra prop details around cave
- Added detail brushwork to the shed
- Replaced my dog's portrait with an empty frame (too overt, maybe I'll place the Easter egg in a more covert area)
- Other miscellaneous changes all around

Frissítés: aug. 31. @ 8:42
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b7

- Fixed one of the respawn room indicators
- Fixed nav blocking not working in certain areas

Frissítés: aug. 30. @ 6:00
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b6

- Center doors heightened for Giants
- More Engineer and Sniper nests for bots
- Nature details scattered about
- Displacement Nodraws on seams smoothed out and covere

Frissítés: aug. 29. @ 19:38
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b5

- Clipped lots of edges in need. Thanks to Ismac for finding faults in the clipping.
- Reorganized botspawns
- Cleaned up some displacements
- Patched some visible nodraws

Frissítés: aug. 29. @ 5:33
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Frissítés: aug. 28. @ 13:30
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Frissítés: aug. 28. @ 6:31
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Frissítés: aug. 27. @ 20:06
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