Barotrauma
PolyCorp Content Expansion
42 sonuçtan 11 ile 20 arası gösteriliyor
< 1  2  3  4  5 >
Güncelleme: 30 Eyl @ 6:36
Güncelleyen: Polymorphic Turtle

PCHBA-30 added. A 30KG breaching axe primarily meant for exosuits. Basically a direct upgrade over boarding axe with the "downside" of having to use an exosuit.

Güncelleme: 29 Eyl @ 9:09
Güncelleyen: Polymorphic Turtle

AI can now reload all weapons.

Güncelleme: 29 Eyl @ 4:10
Güncelleyen: Polymorphic Turtle

Buffed 18mm harpoon with 60mm shaped charge damage to doors/armored.
Buffed PCHMG-7 damage Laceration 12->20
Buffed PCBD-40 damage to structures/items/doors
Nerfed PCBD-40 armor penetration.

Güncelleme: 24 Eyl @ 14:10
Güncelleyen: Polymorphic Turtle

Changed PCRRP activation range and sprite.

Güncelleme: 23 Eyl @ 12:55
Güncelleyen: Polymorphic Turtle

RU description for PCRRP.

Güncelleme: 23 Eyl @ 12:47
Güncelleyen: Polymorphic Turtle

New rocket powered railgun shell. RU description WIP.

Güncelleme: 23 Eyl @ 6:03
Güncelleyen: Polymorphic Turtle

Sadly had to lower firerate of PCHMG-7 due to Barotrauma's limited sound channel amount of only 31.

Güncelleme: 19 Eyl @ 10:39
Güncelleyen: Polymorphic Turtle

Redone PCHMG-7 sounds.
Adjusted PCHMG-7 muzzleflash.
Rebalanced PCHMG-7 stats and removed penetration as it was buggy.

Güncelleme: 18 Eyl @ 11:16
Güncelleyen: Polymorphic Turtle

Adjusted prices and availability of items in stores.
Added weak thermal goggles effect to PCEAV and increased light visibnility.

Güncelleme: 17 Eyl @ 20:51
Güncelleyen: Polymorphic Turtle

Blueprints for PCAGL-26A3, PCHMG-7 and PCHG-18.
Bullet penetration for PCHMG-7.
Better shaped charge effects/function for PCHG-18, PCAGL-26A3 and PCBD-40.