Barotrauma
PolyCorp Content Expansion
11–20 из 42
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Обновление: 30 сен в 6:36
автор: Polymorphic Turtle

PCHBA-30 added. A 30KG breaching axe primarily meant for exosuits. Basically a direct upgrade over boarding axe with the "downside" of having to use an exosuit.

Обновление: 29 сен в 9:09
автор: Polymorphic Turtle

AI can now reload all weapons.

Обновление: 29 сен в 4:10
автор: Polymorphic Turtle

Buffed 18mm harpoon with 60mm shaped charge damage to doors/armored.
Buffed PCHMG-7 damage Laceration 12->20
Buffed PCBD-40 damage to structures/items/doors
Nerfed PCBD-40 armor penetration.

Обновление: 24 сен в 14:10
автор: Polymorphic Turtle

Changed PCRRP activation range and sprite.

Обновление: 23 сен в 12:55
автор: Polymorphic Turtle

RU description for PCRRP.

Обновление: 23 сен в 12:47
автор: Polymorphic Turtle

New rocket powered railgun shell. RU description WIP.

Обновление: 23 сен в 6:03
автор: Polymorphic Turtle

Sadly had to lower firerate of PCHMG-7 due to Barotrauma's limited sound channel amount of only 31.

Обновление: 19 сен в 10:39
автор: Polymorphic Turtle

Redone PCHMG-7 sounds.
Adjusted PCHMG-7 muzzleflash.
Rebalanced PCHMG-7 stats and removed penetration as it was buggy.

Обновление: 18 сен в 11:16
автор: Polymorphic Turtle

Adjusted prices and availability of items in stores.
Added weak thermal goggles effect to PCEAV and increased light visibnility.

Обновление: 17 сен в 20:51
автор: Polymorphic Turtle

Blueprints for PCAGL-26A3, PCHMG-7 and PCHG-18.
Bullet penetration for PCHMG-7.
Better shaped charge effects/function for PCHG-18, PCAGL-26A3 and PCBD-40.