Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

PreMeltdown. Crewed Power Distribution - ETTM
23 sonuçtan 11 ile 20 arası gösteriliyor
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Güncelleme: 28 Kas 2024 @ 9:55
Güncelleyen: azicminar

minor QoL that came to mind after last update to keep in line with the semi-major update done to the base mod

Güncelleme: 28 Kas 2024 @ 5:04
Güncelleyen: azicminar

Taking the range of the whole ship power from 900 to 1000. Kinda not a fun walk around, but it works

Güncelleme: 14 Kas 2024 @ 16:07
Güncelleyen: azicminar

Make sure you force the base Crewed power to update!
Introducing Upgraded and Advanced Mini-cores, Shield Substations, and Power Substations to the ETTM edition.

Güncelleme: 27 Eki 2024 @ 10:53
Güncelleyen: azicminar

Added support for chaining extensions. Make your awesome factory ship. Go wild with zoomies with the large field drive.

Güncelleme: 5 Eki 2024 @ 14:14
Güncelleyen: azicminar

User request to pull Crewed Reactors into just one build bar button. Since future plans for more parts are a long ways off, sounded like a good anti-clutter plan to me.

Güncelleme: 3 Eyl 2024 @ 16:41
Güncelleyen: azicminar

Fixed typo from file structure update

Güncelleme: 24 Ağu 2024 @ 12:56
Güncelleyen: azicminar

missed two value changes

Güncelleme: 24 Ağu 2024 @ 12:44
Güncelleyen: azicminar

Major rebalancing to not have infinite shields with ALRCs

Güncelleme: 17 Ağu 2024 @ 14:23
Güncelleyen: azicminar

Lowered Large Reactor power output

Güncelleme: 17 Ağu 2024 @ 11:46
Güncelleyen: azicminar

Reduced battery sprites referenced by large crewed reactors by a factor of 9. Reduces lag greatly, but if you'd rather have a sprite for each battery worth of power, the files are still there for you to edit back into the part file.