Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

PreMeltdown. Crewed Power Distribution - ETTM
Menampilkan11-20 dari 23 kiriman
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Pembaruan: 28 Nov 2024 @ 9:55am
berdasarkan azicminar

minor QoL that came to mind after last update to keep in line with the semi-major update done to the base mod

Pembaruan: 28 Nov 2024 @ 5:04am
berdasarkan azicminar

Taking the range of the whole ship power from 900 to 1000. Kinda not a fun walk around, but it works

Pembaruan: 14 Nov 2024 @ 4:07pm
berdasarkan azicminar

Make sure you force the base Crewed power to update!
Introducing Upgraded and Advanced Mini-cores, Shield Substations, and Power Substations to the ETTM edition.

Pembaruan: 27 Okt 2024 @ 10:53am
berdasarkan azicminar

Added support for chaining extensions. Make your awesome factory ship. Go wild with zoomies with the large field drive.

Pembaruan: 5 Okt 2024 @ 2:14pm
berdasarkan azicminar

User request to pull Crewed Reactors into just one build bar button. Since future plans for more parts are a long ways off, sounded like a good anti-clutter plan to me.

Pembaruan: 3 Sep 2024 @ 4:41pm
berdasarkan azicminar

Fixed typo from file structure update

Pembaruan: 24 Agu 2024 @ 12:56pm
berdasarkan azicminar

missed two value changes

Pembaruan: 24 Agu 2024 @ 12:44pm
berdasarkan azicminar

Major rebalancing to not have infinite shields with ALRCs

Pembaruan: 17 Agu 2024 @ 2:23pm
berdasarkan azicminar

Lowered Large Reactor power output

Pembaruan: 17 Agu 2024 @ 11:46am
berdasarkan azicminar

Reduced battery sprites referenced by large crewed reactors by a factor of 9. Reduces lag greatly, but if you'd rather have a sprite for each battery worth of power, the files are still there for you to edit back into the part file.