Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

PreMeltdown. Crewed Power Distribution - ETTM
Näytetään 11–20 / 23
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Päivitys: 28.11.2024 klo 9.55
tekijältä azicminar

minor QoL that came to mind after last update to keep in line with the semi-major update done to the base mod

Päivitys: 28.11.2024 klo 5.04
tekijältä azicminar

Taking the range of the whole ship power from 900 to 1000. Kinda not a fun walk around, but it works

Päivitys: 14.11.2024 klo 16.07
tekijältä azicminar

Make sure you force the base Crewed power to update!
Introducing Upgraded and Advanced Mini-cores, Shield Substations, and Power Substations to the ETTM edition.

Päivitys: 27.10.2024 klo 10.53
tekijältä azicminar

Added support for chaining extensions. Make your awesome factory ship. Go wild with zoomies with the large field drive.

Päivitys: 5.10.2024 klo 14.14
tekijältä azicminar

User request to pull Crewed Reactors into just one build bar button. Since future plans for more parts are a long ways off, sounded like a good anti-clutter plan to me.

Päivitys: 3.9.2024 klo 16.41
tekijältä azicminar

Fixed typo from file structure update

Päivitys: 24.8.2024 klo 12.56
tekijältä azicminar

missed two value changes

Päivitys: 24.8.2024 klo 12.44
tekijältä azicminar

Major rebalancing to not have infinite shields with ALRCs

Päivitys: 17.8.2024 klo 14.23
tekijältä azicminar

Lowered Large Reactor power output

Päivitys: 17.8.2024 klo 11.46
tekijältä azicminar

Reduced battery sprites referenced by large crewed reactors by a factor of 9. Reduces lag greatly, but if you'd rather have a sprite for each battery worth of power, the files are still there for you to edit back into the part file.