RimWorld
Buffs 'n Nerfs for the Generic Ammo Experience
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Actualización: 15 ABR a las 5:03 p. m.

Updated the stack size patches to include charged mech cartridges and fuel cells as well.

Actualización: 15 ABR a las 3:11 p. m.

Padded armor tweaks, now has more inherent armor but a smaller stuff armor multiplier.

Actualización: 15 ABR a las 12:48 p. m.

Low tier pawns from Vanilla Factions Expanded - Medieval 2 should now be a lot more cohesive.

Actualización: 14 ABR a las 3:27 p. m.

Increased the component cost of the missile launcher by one.

Actualización: 12 ABR a las 2:02 p. m.

Tweaked the costs of charged rockets.

Actualización: 12 ABR a las 1:48 p. m.

You can now smelt rocket grenades.

Actualización: 12 ABR a las 1:31 p. m.

Reworked the fire extinguisher from Vanilla Weapons Expanded. Did you guys know that, in base Combat Extended, the extinguisher weighs 5 kilos *unloaded*? It doesn't even give the 'soaked in firefoam' hediff!
I reworked it to just suck less overall, should now have a niche besides the firefoam grenades.
Tweaked the costs of rocket grenades and disposable rocket launchers.

Actualización: 12 ABR a las 10:47 a. m.

Integrated Rebuild glass into more crafting recipes.

Actualización: 11 ABR a las 7:30 p. m.

Updated the Economy rework for Save Our Ship 2 patch.

Actualización: 11 ABR a las 7:45 a. m.

For the VWE research overhaul, you must now research siege engines before you can research mortars.