RimWorld

RimWorld

Buffs 'n Nerfs for the Generic Ammo Experience
Viser 41–50 av 163 bidrag
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Oppdatering: 15. apr. @ 17.03

Updated the stack size patches to include charged mech cartridges and fuel cells as well.

Oppdatering: 15. apr. @ 15.11

Padded armor tweaks, now has more inherent armor but a smaller stuff armor multiplier.

Oppdatering: 15. apr. @ 12.48

Low tier pawns from Vanilla Factions Expanded - Medieval 2 should now be a lot more cohesive.

Oppdatering: 14. apr. @ 15.27

Increased the component cost of the missile launcher by one.

Oppdatering: 12. apr. @ 14.02

Tweaked the costs of charged rockets.

Oppdatering: 12. apr. @ 13.48

You can now smelt rocket grenades.

Oppdatering: 12. apr. @ 13.31

Reworked the fire extinguisher from Vanilla Weapons Expanded. Did you guys know that, in base Combat Extended, the extinguisher weighs 5 kilos *unloaded*? It doesn't even give the 'soaked in firefoam' hediff!
I reworked it to just suck less overall, should now have a niche besides the firefoam grenades.
Tweaked the costs of rocket grenades and disposable rocket launchers.

Oppdatering: 12. apr. @ 10.47

Integrated Rebuild glass into more crafting recipes.

Oppdatering: 11. apr. @ 19.30

Updated the Economy rework for Save Our Ship 2 patch.

Oppdatering: 11. apr. @ 7.45

For the VWE research overhaul, you must now research siege engines before you can research mortars.