RimWorld

RimWorld

Buffs 'n Nerfs for the Generic Ammo Experience
Ergebnisse 31–40 von 163
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Update: 1. Mai um 8:42

Buffed the grenade belts from Vanilla Weapons Expanded - Grenades.
For Ideology users, Blazebulb plants are now mushrooms so you no longer have to do some indoors/outdoors jank to farm them in the early game.

Update: 30. Apr. um 13:35

Fix for a possible edge case involving 'GTG Orbital Traders'. I don't know either, the person reporting the incompatibility asked nicely, so.

Update: 20. Apr. um 21:28

Tweaked the cost of laser cells.

Update: 19. Apr. um 20:27

Tweaked the layer coverage of some helmets to allow balaclavas underneath.

Update: 18. Apr. um 13:53

Reverted my changes to the melee slasher pawn types.

Update: 18. Apr. um 13:07

Removed the textile autopatcher since the mod is already manually patching so many textiles.

Update: 18. Apr. um 12:07

Made some tweaks to the melee slasher pawn types from Combat Extended Melee.

Update: 18. Apr. um 8:02

Updated a patch to solve an error introduced by the latest Combat Extended dev snapshot.

Update: 15. Apr. um 18:33

Colonists with laser weapons but no loadouts will no longer constantly pick up ammo in batches of four.

Update: 15. Apr. um 17:07

Hotfix.