RimWorld
Buffs 'n Nerfs for the Generic Ammo Experience
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Обновление: 1 май в 8:42

Buffed the grenade belts from Vanilla Weapons Expanded - Grenades.
For Ideology users, Blazebulb plants are now mushrooms so you no longer have to do some indoors/outdoors jank to farm them in the early game.

Обновление: 30 апр. в 13:35

Fix for a possible edge case involving 'GTG Orbital Traders'. I don't know either, the person reporting the incompatibility asked nicely, so.

Обновление: 20 апр. в 21:28

Tweaked the cost of laser cells.

Обновление: 19 апр. в 20:27

Tweaked the layer coverage of some helmets to allow balaclavas underneath.

Обновление: 18 апр. в 13:53

Reverted my changes to the melee slasher pawn types.

Обновление: 18 апр. в 13:07

Removed the textile autopatcher since the mod is already manually patching so many textiles.

Обновление: 18 апр. в 12:07

Made some tweaks to the melee slasher pawn types from Combat Extended Melee.

Обновление: 18 апр. в 8:02

Updated a patch to solve an error introduced by the latest Combat Extended dev snapshot.

Обновление: 15 апр. в 18:33

Colonists with laser weapons but no loadouts will no longer constantly pick up ammo in batches of four.

Обновление: 15 апр. в 17:07

Hotfix.