Total War: WARHAMMER III
Beesden's Closer to Tabletop
Показване на 11 — 20 от 44 постъпления
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Обновление: 16 февр. в 13:54
от Beesden

* Gave Teclis stats for a horse instead of an eagle
* Created new icon for Forest Stalker
* Fixed new unit names for 'We's Speshul' compatability

Обновление: 26 ян. в 6:07
от Beesden

Apply MD debuff for infantry Spear/Pike/Halberd units

Обновление: 26 ян. в 5:48
от Beesden

Fix for upgraded missile weapons being lost when the same battlefield engine used - for example, Blessed Field Trebuchets / Sootsons Mortars / Amethyst Helstorms losing magical attacks.

Обновление: 11 ян. в 8:22
от Beesden

* Support for Mixu Shadowdancer
* Partial support for Mixu LLs
* Fix Big 'Un wargear
* ws -> wez_speshul
* Make ancestral warriors ethereal

Обновление: 5 ян. в 11:03
от Beesden

* Removed 'Steady in the Ranks' from Kislevite warriors
* Spider Hatchlings updated to 'Gigantic Spider' rules instead of 'Giant Spider' (so they're stronger but smaller...)
* Fixed Blue Horror ability buffing enemies instead of buffing pink horrors
* Added Squig Gobba compatibility for We's Speshul

Обновление: 1 ян. в 9:27
от Beesden

Add Cataph Kraka Drak mod support

Обновление: 1 ян. в 9:14
от Beesden

* Causes Panic (i.e. Hellcannons) fixed
* Cold effects added to Ice Guard weapons
* Armoured Kossars given pistols (except RoR)
* Missing rules for Mutant Rat Ogres added (I didn't know they existed)

Обновление: 28 дек. 2024 в 10:12
от Beesden

Override 'Spinning Loons' with custom 'Release the Fanatics' ability

Обновление: 28 дек. 2024 в 10:09
от Beesden

* Fix for AlwaysStrikesLast attribute for Cold Attacks accidentally increasing melee attack instead of decreasing
* Add missing Night Goblin Fanatics support for We's Speshul

Обновление: 16 дек. 2024 в 13:25
от Beesden

Accidental re-upload