Total War: WARHAMMER III

Total War: WARHAMMER III

Beesden's Closer to Tabletop
Viser 11–20 av 44 bidrag
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Oppdatering: 16. feb. @ 13.54

* Gave Teclis stats for a horse instead of an eagle
* Created new icon for Forest Stalker
* Fixed new unit names for 'We's Speshul' compatability

Oppdatering: 26. jan. @ 6.07

Apply MD debuff for infantry Spear/Pike/Halberd units

Oppdatering: 26. jan. @ 5.48

Fix for upgraded missile weapons being lost when the same battlefield engine used - for example, Blessed Field Trebuchets / Sootsons Mortars / Amethyst Helstorms losing magical attacks.

Oppdatering: 11. jan. @ 8.22

* Support for Mixu Shadowdancer
* Partial support for Mixu LLs
* Fix Big 'Un wargear
* ws -> wez_speshul
* Make ancestral warriors ethereal

Oppdatering: 5. jan. @ 11.03

* Removed 'Steady in the Ranks' from Kislevite warriors
* Spider Hatchlings updated to 'Gigantic Spider' rules instead of 'Giant Spider' (so they're stronger but smaller...)
* Fixed Blue Horror ability buffing enemies instead of buffing pink horrors
* Added Squig Gobba compatibility for We's Speshul

Oppdatering: 1. jan. @ 9.27

Add Cataph Kraka Drak mod support

Oppdatering: 1. jan. @ 9.14

* Causes Panic (i.e. Hellcannons) fixed
* Cold effects added to Ice Guard weapons
* Armoured Kossars given pistols (except RoR)
* Missing rules for Mutant Rat Ogres added (I didn't know they existed)

Oppdatering: 28. des. 2024 @ 10.12

Override 'Spinning Loons' with custom 'Release the Fanatics' ability

Oppdatering: 28. des. 2024 @ 10.09

* Fix for AlwaysStrikesLast attribute for Cold Attacks accidentally increasing melee attack instead of decreasing
* Add missing Night Goblin Fanatics support for We's Speshul

Oppdatering: 16. des. 2024 @ 13.25

Accidental re-upload