Total War: WARHAMMER III
Beesden's Closer to Tabletop
Показване на 21 — 30 от 44 постъпления
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Обновление: 16 дек. 2024 в 13:19
от Beesden

* Remove `mounted_fire_move` from 'Fast Cavalry' that have no ranged weapon
* Removes 'Horde' from cavalry units of 70 models (since these usually have vanguard or similar rules)
* Replace the Vampiric icon with a more obviously different icon
* Fixed ammunition for units with secondary riders

Обновление: 13 дек. 2024 в 11:37
от Beesden

Update for 6.0

Обновление: 7 дек. 2024 в 10:03
от Beesden

Обновление: 29 ноем. 2024 в 7:39
от Beesden

* Support added for Cataph's High Elf Sea Patrol
* Fixed group actions (i.e. war dances) being able to be used simultaneously
* Grouped similar actions (i.e. daemonic instability) in the UI

Обновление: 24 ноем. 2024 в 13:55
от Beesden

* Support added for Cataph's Southern Realms
* Support added for Lost2Insanity's We's Speshul collection
* Standardised unit spacing
* Added overrides for abilities (not all implemented yet) i.e. Frenzy - prevent duplicates between new and old

Обновление: 6 ноем. 2024 в 15:34
от Beesden

Remove some script that shouldn't have been there

Обновление: 1 ноем. 2024 в 13:12
от Beesden

Updates for 5.3

* Switch zombie pirate gunnery mob to correctly use pistol brace
* Add grave guard (halberd)

Обновление: 2 окт. 2024 в 11:59
от Beesden

Remove 'FLY' from necrosphnx.

Although it was quite funny to see

Обновление: 29 септ. 2024 в 10:27
от Beesden

Version updates. Remove superfluous units.

Обновление: 26 авг. 2024 в 13:17
от Beesden

Balance tweaks:

* Remove gifts from exalted daemon units (60% damage ward for unwounded daemons; regen for daemonettes; etc)
* Modify Syreens to act as MI unit instead of Hero (reduced weapon strength / HP, increased unit size)
* Use vanilla implementation of Gaseous demise (bloated corpses not exploding in combat were being avoided by AI)