Total War: WARHAMMER III

Total War: WARHAMMER III

Beesden's Closer to Tabletop
Mostrando 11-20 de 44 aportaciones
< 1  2  3  4  5 >
Actualización: 16 FEB a las 1:54 p. m.

* Gave Teclis stats for a horse instead of an eagle
* Created new icon for Forest Stalker
* Fixed new unit names for 'We's Speshul' compatability

Actualización: 26 ENE a las 6:07 a. m.

Apply MD debuff for infantry Spear/Pike/Halberd units

Actualización: 26 ENE a las 5:48 a. m.

Fix for upgraded missile weapons being lost when the same battlefield engine used - for example, Blessed Field Trebuchets / Sootsons Mortars / Amethyst Helstorms losing magical attacks.

Actualización: 11 ENE a las 8:22 a. m.

* Support for Mixu Shadowdancer
* Partial support for Mixu LLs
* Fix Big 'Un wargear
* ws -> wez_speshul
* Make ancestral warriors ethereal

Actualización: 5 ENE a las 11:03 a. m.

* Removed 'Steady in the Ranks' from Kislevite warriors
* Spider Hatchlings updated to 'Gigantic Spider' rules instead of 'Giant Spider' (so they're stronger but smaller...)
* Fixed Blue Horror ability buffing enemies instead of buffing pink horrors
* Added Squig Gobba compatibility for We's Speshul

Actualización: 1 ENE a las 9:27 a. m.

Add Cataph Kraka Drak mod support

Actualización: 1 ENE a las 9:14 a. m.

* Causes Panic (i.e. Hellcannons) fixed
* Cold effects added to Ice Guard weapons
* Armoured Kossars given pistols (except RoR)
* Missing rules for Mutant Rat Ogres added (I didn't know they existed)

Actualización: 28 DIC 2024 a las 10:12 a. m.

Override 'Spinning Loons' with custom 'Release the Fanatics' ability

Actualización: 28 DIC 2024 a las 10:09 a. m.

* Fix for AlwaysStrikesLast attribute for Cold Attacks accidentally increasing melee attack instead of decreasing
* Add missing Night Goblin Fanatics support for We's Speshul

Actualización: 16 DIC 2024 a las 1:25 p. m.

Accidental re-upload