Total War: WARHAMMER III

Total War: WARHAMMER III

Beesden's Closer to Tabletop
11-20 van 44 items weergegeven
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Update: 16 feb om 13:54
door Beesden

* Gave Teclis stats for a horse instead of an eagle
* Created new icon for Forest Stalker
* Fixed new unit names for 'We's Speshul' compatability

Update: 26 jan om 6:07
door Beesden

Apply MD debuff for infantry Spear/Pike/Halberd units

Update: 26 jan om 5:48
door Beesden

Fix for upgraded missile weapons being lost when the same battlefield engine used - for example, Blessed Field Trebuchets / Sootsons Mortars / Amethyst Helstorms losing magical attacks.

Update: 11 jan om 8:22
door Beesden

* Support for Mixu Shadowdancer
* Partial support for Mixu LLs
* Fix Big 'Un wargear
* ws -> wez_speshul
* Make ancestral warriors ethereal

Update: 5 jan om 11:03
door Beesden

* Removed 'Steady in the Ranks' from Kislevite warriors
* Spider Hatchlings updated to 'Gigantic Spider' rules instead of 'Giant Spider' (so they're stronger but smaller...)
* Fixed Blue Horror ability buffing enemies instead of buffing pink horrors
* Added Squig Gobba compatibility for We's Speshul

Update: 1 jan om 9:27
door Beesden

Add Cataph Kraka Drak mod support

Update: 1 jan om 9:14
door Beesden

* Causes Panic (i.e. Hellcannons) fixed
* Cold effects added to Ice Guard weapons
* Armoured Kossars given pistols (except RoR)
* Missing rules for Mutant Rat Ogres added (I didn't know they existed)

Update: 28 dec 2024 om 10:12
door Beesden

Override 'Spinning Loons' with custom 'Release the Fanatics' ability

Update: 28 dec 2024 om 10:09
door Beesden

* Fix for AlwaysStrikesLast attribute for Cold Attacks accidentally increasing melee attack instead of decreasing
* Add missing Night Goblin Fanatics support for We's Speshul

Update: 16 dec 2024 om 13:25
door Beesden

Accidental re-upload