Total War: WARHAMMER III

Total War: WARHAMMER III

Dynamic Garrisons with Full Settlement Strength
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Mis à jour le : 21 juin 2024 à 18h57

Diversified bretonnian resource garrisons (men at arm IDs are infuriatingly poorly thought of by the devs...). Made minor changes to dark elves and high elves

Mis à jour le : 13 juin 2024 à 16h07

Made minor changes to dark elves. Improved a couple of overwhelmed landmark garrisons

Mis à jour le : 10 juin 2024 à 10h21

Added various changes to dark elves

Mis à jour le : 8 juin 2024 à 22h46

Made thematic changes to kislev major city landmarks to better reflect their descriptions and purposes

Mis à jour le : 6 juin 2024 à 19h02

Added a missing hero garrison. Made minor changes to cathay and slaanesh

Mis à jour le : 24 mai 2024 à 11h11

Added missing abilities to a hero. Made minor changes to cathay

Mis à jour le : 17 mai 2024 à 13h34

Changed great bastion building garrisons to better reflect their purposes while not being too overpowered
Added other minor changes

Mis à jour le : 13 mai 2024 à 13h48

Standardized cathay and bretonnia priority values. Standardized a landmark port for all races

Mis à jour le : 10 mai 2024 à 18h38

Standardized cathay, ogre, and skaven priority values

Mis à jour le : 8 mai 2024 à 21h34

Gave nurgle cyclic building static average garrisons for all levels of the same building chain. It is very unfortunate that it came to my attention that nurgle cyclic building garrison don't get updated when the buildings are upgraded. Giving them all run-of-the-mill garrisons on level 1 is as much as I can do due to the engine's limitation