Total War: WARHAMMER III

Total War: WARHAMMER III

Dynamic Garrisons with Full Settlement Strength
Viser 91-100 af 206 forekomster
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Opdatering: 21. juni 2024 kl. 18:57

Diversified bretonnian resource garrisons (men at arm IDs are infuriatingly poorly thought of by the devs...). Made minor changes to dark elves and high elves

Opdatering: 13. juni 2024 kl. 16:07

Made minor changes to dark elves. Improved a couple of overwhelmed landmark garrisons

Opdatering: 10. juni 2024 kl. 10:21

Added various changes to dark elves

Opdatering: 8. juni 2024 kl. 22:46

Made thematic changes to kislev major city landmarks to better reflect their descriptions and purposes

Opdatering: 6. juni 2024 kl. 19:02

Added a missing hero garrison. Made minor changes to cathay and slaanesh

Opdatering: 24. maj 2024 kl. 11:11

Added missing abilities to a hero. Made minor changes to cathay

Opdatering: 17. maj 2024 kl. 13:34

Changed great bastion building garrisons to better reflect their purposes while not being too overpowered
Added other minor changes

Opdatering: 13. maj 2024 kl. 13:48

Standardized cathay and bretonnia priority values. Standardized a landmark port for all races

Opdatering: 10. maj 2024 kl. 18:38

Standardized cathay, ogre, and skaven priority values

Opdatering: 8. maj 2024 kl. 21:34

Gave nurgle cyclic building static average garrisons for all levels of the same building chain. It is very unfortunate that it came to my attention that nurgle cyclic building garrison don't get updated when the buildings are upgraded. Giving them all run-of-the-mill garrisons on level 1 is as much as I can do due to the engine's limitation