Total War: WARHAMMER III
Dynamic Garrisons with Full Settlement Strength
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Обновление: 21 юни 2024 в 18:57

Diversified bretonnian resource garrisons (men at arm IDs are infuriatingly poorly thought of by the devs...). Made minor changes to dark elves and high elves

Обновление: 13 юни 2024 в 16:07

Made minor changes to dark elves. Improved a couple of overwhelmed landmark garrisons

Обновление: 10 юни 2024 в 10:21

Added various changes to dark elves

Обновление: 8 юни 2024 в 22:46

Made thematic changes to kislev major city landmarks to better reflect their descriptions and purposes

Обновление: 6 юни 2024 в 19:02

Added a missing hero garrison. Made minor changes to cathay and slaanesh

Обновление: 24 май 2024 в 11:11

Added missing abilities to a hero. Made minor changes to cathay

Обновление: 17 май 2024 в 13:34

Changed great bastion building garrisons to better reflect their purposes while not being too overpowered
Added other minor changes

Обновление: 13 май 2024 в 13:48

Standardized cathay and bretonnia priority values. Standardized a landmark port for all races

Обновление: 10 май 2024 в 18:38

Standardized cathay, ogre, and skaven priority values

Обновление: 8 май 2024 в 21:34

Gave nurgle cyclic building static average garrisons for all levels of the same building chain. It is very unfortunate that it came to my attention that nurgle cyclic building garrison don't get updated when the buildings are upgraded. Giving them all run-of-the-mill garrisons on level 1 is as much as I can do due to the engine's limitation