Garry's Mod

Garry's Mod

Performant Render
Viser 1–10 av 17 bidrag
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Oppdatering: 25. jan. @ 7.21

Fix potential conflict with other addons (Merged Pull Request)

Oppdatering: 26. des. 2024 @ 3.55

Restore the entity's shadow

Oppdatering: 8. des. 2024 @ 1.08

Merge pull request #4 [github.com]

Oppdatering: 30. nov. 2024 @ 5.34

Optimize FOV checks [github.com]
Microoptimization & Support for the fog's Far Z Clip Plane [github.com]

Oppdatering: 23. nov. 2024 @ 6.11

Rework half of the addon
Fixes
  • Dead NPCs now actually hide
  • Proper player check
  • Somewhat proper compatibility with RT cameras

Changes
  • Reconsidered the way entity's data is stored
  • Micro-optimizations
  • Improved calculations logic
  • Advanced way of controlling visibility
  • Refactor code

Oppdatering: 24. feb. 2024 @ 3.21

Minor improvements
Resolved compatibility issue with BSMod KillMoves
Added new parameter r_performant_excludenpcs

See commit here [github.com]

Oppdatering: 18. feb. 2024 @ 6.51

Style cleanups.
Improvements.
Added new console variable r_performant_cutbeyondfog

See commit here [github.com]

Oppdatering: 22. jan. 2024 @ 6.41

Minor change

Oppdatering: 3. jan. 2024 @ 3.24

Little improvements

  • Optimize FOV calculations
  • Fix typo