Total War: PHARAOH

Total War: PHARAOH

Agony - overhaul
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Päivitys: 4.6.2024 klo 7.32
tekijältä Ganossa

Released Agony ver:0.6.4

Population Mechanic
- added UI section for population breakdown in province details panel
- moved garrison replenishment to end of turn to avoid crashes


--- be aware that there might still be some disconnects of available unit numbers in the population UI (especially if you load into an existing campaign)

Päivitys: 31.5.2024 klo 3.50
tekijältä Ganossa

Päivitys: 29.5.2024 klo 5.16
tekijältä Ganossa

Päivitys: 28.5.2024 klo 4.13
tekijältä Ganossa

Released Agony ver:0.6.3a

Towns
- only tier 1 units will join towns
- higher tier units can join other outposts (for free) that allow switching units to armies

Päivitys: 27.5.2024 klo 5.41
tekijältä Ganossa

Released Agony ver:0.6.3

Campaign Banners
- army not anymore invisible for one turn after general got killed in battle
- properly swapping from banners to weapons in pre- and post-battle scenes or when loading into the game

Päivitys: 26.5.2024 klo 4.08
tekijältä Ganossa

Released Agony ver:0.6.2

- less experience required for units to have a chance on upgrading
- removed bronze upkeep for units
- added bronze and gold costs for higher tier units
- slightly reduced population impact on growth and production

Päivitys: 26.5.2024 klo 0.54
tekijältä Ganossa

Päivitys: 26.5.2024 klo 0.30
tekijältä Ganossa

Minor Update Agony ver:0.6.1b

- only armies at a certain strength can raid regions
- reinforcement of outposts/towns with new units reduces with increased enemy activity in a region

Päivitys: 26.5.2024 klo 0.15
tekijältä Ganossa

Päivitys: 22.5.2024 klo 7.25
tekijältä Ganossa

Minor Update Agony ver:0.6.1a

- improved battle AI (good luck~)