Total War: PHARAOH

Total War: PHARAOH

Agony - overhaul
Viser 21-30 af 149 forekomster
< 1  2  3  4  5 ... 15 >
Opdatering: 4. juni 2024 kl. 7:32

Released Agony ver:0.6.4

Population Mechanic
- added UI section for population breakdown in province details panel
- moved garrison replenishment to end of turn to avoid crashes


--- be aware that there might still be some disconnects of available unit numbers in the population UI (especially if you load into an existing campaign)

Opdatering: 31. maj 2024 kl. 3:50

Opdatering: 29. maj 2024 kl. 5:16

Opdatering: 28. maj 2024 kl. 4:13

Released Agony ver:0.6.3a

Towns
- only tier 1 units will join towns
- higher tier units can join other outposts (for free) that allow switching units to armies

Opdatering: 27. maj 2024 kl. 5:41

Released Agony ver:0.6.3

Campaign Banners
- army not anymore invisible for one turn after general got killed in battle
- properly swapping from banners to weapons in pre- and post-battle scenes or when loading into the game

Opdatering: 26. maj 2024 kl. 4:08

Released Agony ver:0.6.2

- less experience required for units to have a chance on upgrading
- removed bronze upkeep for units
- added bronze and gold costs for higher tier units
- slightly reduced population impact on growth and production

Opdatering: 26. maj 2024 kl. 0:54

Opdatering: 26. maj 2024 kl. 0:30

Minor Update Agony ver:0.6.1b

- only armies at a certain strength can raid regions
- reinforcement of outposts/towns with new units reduces with increased enemy activity in a region

Opdatering: 26. maj 2024 kl. 0:15

Opdatering: 22. maj 2024 kl. 7:25

Minor Update Agony ver:0.6.1a

- improved battle AI (good luck~)