Total War: PHARAOH

Total War: PHARAOH

Agony - overhaul
Näytetään 11–20 / 149
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Päivitys: 8.6.2024 klo 5.37
tekijältä Ganossa

Päivitys: 8.6.2024 klo 3.37
tekijältä Ganossa

Released Agony ver:0.6.6

Battle
- adjusted javelin and sling projectiles
- added morale damage to slings
- reduced chariot ammo (be in line with infantry ammo)
- reduced strength presumed differences between unit tiers

Outposts
- replaced general unit with (low entity count) militia unit

Population
- reduced population cap
- reduced productivity breakpoint from 50% to 75%
(should make outpost usage less obvious as you will now run lower on military units if focusing on economic outposts)

Päivitys: 6.6.2024 klo 23.20
tekijältä Ganossa

Päivitys: 6.6.2024 klo 8.06
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Päivitys: 6.6.2024 klo 7.13
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Päivitys: 6.6.2024 klo 5.58
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Released Agony ver:0.6.5

- reduced outpost garrison from 1+4 to 1+3
- garrisons with only the general will have reduced attack and defence
- improvements to AI regarding population caps and army creations
- gold costs added to technologies
- gold costs added to religious buildings

Päivitys: 5.6.2024 klo 6.09
tekijältä Ganossa

Päivitys: 4.6.2024 klo 18.40
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Minor Changes Agony ver:0.6.4a

- fixed population cap calculations
- adjusted productivity bonuses

Päivitys: 4.6.2024 klo 8.34
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Päivitys: 4.6.2024 klo 8.15
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Hotfix Agony ver:0.6.4 (no version change)