Total War: PHARAOH

Total War: PHARAOH

Agony - overhaul
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更新:2024年6月4日 @ 7時32分
更新者:Ganossa

Released Agony ver:0.6.4

Population Mechanic
- added UI section for population breakdown in province details panel
- moved garrison replenishment to end of turn to avoid crashes


--- be aware that there might still be some disconnects of available unit numbers in the population UI (especially if you load into an existing campaign)

更新:2024年5月31日 @ 3時50分
更新者:Ganossa

更新:2024年5月29日 @ 5時16分
更新者:Ganossa

更新:2024年5月28日 @ 4時13分
更新者:Ganossa

Released Agony ver:0.6.3a

Towns
- only tier 1 units will join towns
- higher tier units can join other outposts (for free) that allow switching units to armies

更新:2024年5月27日 @ 5時41分
更新者:Ganossa

Released Agony ver:0.6.3

Campaign Banners
- army not anymore invisible for one turn after general got killed in battle
- properly swapping from banners to weapons in pre- and post-battle scenes or when loading into the game

更新:2024年5月26日 @ 4時08分
更新者:Ganossa

Released Agony ver:0.6.2

- less experience required for units to have a chance on upgrading
- removed bronze upkeep for units
- added bronze and gold costs for higher tier units
- slightly reduced population impact on growth and production

更新:2024年5月26日 @ 0時54分
更新者:Ganossa

更新:2024年5月26日 @ 0時30分
更新者:Ganossa

Minor Update Agony ver:0.6.1b

- only armies at a certain strength can raid regions
- reinforcement of outposts/towns with new units reduces with increased enemy activity in a region

更新:2024年5月26日 @ 0時15分
更新者:Ganossa

更新:2024年5月22日 @ 7時25分
更新者:Ganossa

Minor Update Agony ver:0.6.1a

- improved battle AI (good luck~)