Total War: PHARAOH

Total War: PHARAOH

Agony - overhaul
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Oppdatering: 4. juni 2024 @ 7.32

Released Agony ver:0.6.4

Population Mechanic
- added UI section for population breakdown in province details panel
- moved garrison replenishment to end of turn to avoid crashes


--- be aware that there might still be some disconnects of available unit numbers in the population UI (especially if you load into an existing campaign)

Oppdatering: 31. mai 2024 @ 3.50

Oppdatering: 29. mai 2024 @ 5.16

Oppdatering: 28. mai 2024 @ 4.13

Released Agony ver:0.6.3a

Towns
- only tier 1 units will join towns
- higher tier units can join other outposts (for free) that allow switching units to armies

Oppdatering: 27. mai 2024 @ 5.41

Released Agony ver:0.6.3

Campaign Banners
- army not anymore invisible for one turn after general got killed in battle
- properly swapping from banners to weapons in pre- and post-battle scenes or when loading into the game

Oppdatering: 26. mai 2024 @ 4.08

Released Agony ver:0.6.2

- less experience required for units to have a chance on upgrading
- removed bronze upkeep for units
- added bronze and gold costs for higher tier units
- slightly reduced population impact on growth and production

Oppdatering: 26. mai 2024 @ 0.54

Oppdatering: 26. mai 2024 @ 0.30

Minor Update Agony ver:0.6.1b

- only armies at a certain strength can raid regions
- reinforcement of outposts/towns with new units reduces with increased enemy activity in a region

Oppdatering: 26. mai 2024 @ 0.15

Oppdatering: 22. mai 2024 @ 7.25

Minor Update Agony ver:0.6.1a

- improved battle AI (good luck~)