Barotrauma
Polythreme
Mostrando 51-60 de 61 aportaciones
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Actualización: 4 AGO 2023 a las 15:05

manually placed starting items and went with bottom and top discharge coil to round out blind spots.

Actualización: 4 AGO 2023 a las 7:15

big overhaul, lots of stuff didn't work out right in real testing.

front and rear gun bubbled out for better range.

railgun given its own periscope with limited aim.

Redid power systems so its not such a pain to start off with. It need reactor upgrades to function to full effect.

more welding fuel by default for supplies.

Actualización: 4 AGO 2023 a las 4:07

messed up id cards went through and double checked to make sure they were being properly assigned

Actualización: 1 AGO 2023 a las 17:25

rear ballast accidentally got unwired during testing. whoops

Actualización: 31 JUL 2023 a las 20:46

Fixed a ton of stuff and redid the docking and weapon arcs. Decor was shifted around. Put this in a little too quickly.

Actualización: 28 JUL 2023 a las 9:36

upgraded engine and reactor should be around 24kph like a slightly faster Camel. several modifications and fixes to various ship systems and decorations.

Actualización: 27 JUL 2023 a las 23:42

fixed front gun loader and several minor issues

Actualización: 27 JUL 2023 a las 23:02

getting it ready for campaign

Actualización: 27 JUL 2023 a las 20:48

small tweaks and decorations, adjusted gun aiming zones

Actualización: 27 JUL 2023 a las 16:54

wires were showing on railgun