Barotrauma

Barotrauma

Polythreme
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Update: 4 aug 2023 om 15:05

manually placed starting items and went with bottom and top discharge coil to round out blind spots.

Update: 4 aug 2023 om 7:15

big overhaul, lots of stuff didn't work out right in real testing.

front and rear gun bubbled out for better range.

railgun given its own periscope with limited aim.

Redid power systems so its not such a pain to start off with. It need reactor upgrades to function to full effect.

more welding fuel by default for supplies.

Update: 4 aug 2023 om 4:07

messed up id cards went through and double checked to make sure they were being properly assigned

Update: 1 aug 2023 om 17:25

rear ballast accidentally got unwired during testing. whoops

Update: 31 jul 2023 om 20:46

Fixed a ton of stuff and redid the docking and weapon arcs. Decor was shifted around. Put this in a little too quickly.

Update: 28 jul 2023 om 9:36

upgraded engine and reactor should be around 24kph like a slightly faster Camel. several modifications and fixes to various ship systems and decorations.

Update: 27 jul 2023 om 23:42

fixed front gun loader and several minor issues

Update: 27 jul 2023 om 23:02

getting it ready for campaign

Update: 27 jul 2023 om 20:48

small tweaks and decorations, adjusted gun aiming zones

Update: 27 jul 2023 om 16:54

wires were showing on railgun