Barotrauma

Barotrauma

Polythreme
Showing 51-60 of 61 entries
< 1  2  3  4  5  6  7 >
Update: Aug 4, 2023 @ 3:05pm

manually placed starting items and went with bottom and top discharge coil to round out blind spots.

Update: Aug 4, 2023 @ 7:15am

big overhaul, lots of stuff didn't work out right in real testing.

front and rear gun bubbled out for better range.

railgun given its own periscope with limited aim.

Redid power systems so its not such a pain to start off with. It need reactor upgrades to function to full effect.

more welding fuel by default for supplies.

Update: Aug 4, 2023 @ 4:07am

messed up id cards went through and double checked to make sure they were being properly assigned

Update: Aug 1, 2023 @ 5:25pm

rear ballast accidentally got unwired during testing. whoops

Update: Jul 31, 2023 @ 8:46pm

Fixed a ton of stuff and redid the docking and weapon arcs. Decor was shifted around. Put this in a little too quickly.

Update: Jul 28, 2023 @ 9:36am

upgraded engine and reactor should be around 24kph like a slightly faster Camel. several modifications and fixes to various ship systems and decorations.

Update: Jul 27, 2023 @ 11:42pm

fixed front gun loader and several minor issues

Update: Jul 27, 2023 @ 11:02pm

getting it ready for campaign

Update: Jul 27, 2023 @ 8:48pm

small tweaks and decorations, adjusted gun aiming zones

Update: Jul 27, 2023 @ 4:54pm

wires were showing on railgun