Barotrauma
Polythreme
Показване на 51 — 60 от 61 постъпления
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Обновление: 4 авг. 2023 в 15:05

manually placed starting items and went with bottom and top discharge coil to round out blind spots.

Обновление: 4 авг. 2023 в 7:15

big overhaul, lots of stuff didn't work out right in real testing.

front and rear gun bubbled out for better range.

railgun given its own periscope with limited aim.

Redid power systems so its not such a pain to start off with. It need reactor upgrades to function to full effect.

more welding fuel by default for supplies.

Обновление: 4 авг. 2023 в 4:07

messed up id cards went through and double checked to make sure they were being properly assigned

Обновление: 1 авг. 2023 в 17:25

rear ballast accidentally got unwired during testing. whoops

Обновление: 31 юли 2023 в 20:46

Fixed a ton of stuff and redid the docking and weapon arcs. Decor was shifted around. Put this in a little too quickly.

Обновление: 28 юли 2023 в 9:36

upgraded engine and reactor should be around 24kph like a slightly faster Camel. several modifications and fixes to various ship systems and decorations.

Обновление: 27 юли 2023 в 23:42

fixed front gun loader and several minor issues

Обновление: 27 юли 2023 в 23:02

getting it ready for campaign

Обновление: 27 юли 2023 в 20:48

small tweaks and decorations, adjusted gun aiming zones

Обновление: 27 юли 2023 в 16:54

wires were showing on railgun