Barotrauma

Barotrauma

Polythreme
Visar 51–60 av 61 poster
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Uppdatering: 4 aug, 2023 @ 15:05

manually placed starting items and went with bottom and top discharge coil to round out blind spots.

Uppdatering: 4 aug, 2023 @ 7:15

big overhaul, lots of stuff didn't work out right in real testing.

front and rear gun bubbled out for better range.

railgun given its own periscope with limited aim.

Redid power systems so its not such a pain to start off with. It need reactor upgrades to function to full effect.

more welding fuel by default for supplies.

Uppdatering: 4 aug, 2023 @ 4:07

messed up id cards went through and double checked to make sure they were being properly assigned

Uppdatering: 1 aug, 2023 @ 17:25

rear ballast accidentally got unwired during testing. whoops

Uppdatering: 31 jul, 2023 @ 20:46

Fixed a ton of stuff and redid the docking and weapon arcs. Decor was shifted around. Put this in a little too quickly.

Uppdatering: 28 jul, 2023 @ 9:36

upgraded engine and reactor should be around 24kph like a slightly faster Camel. several modifications and fixes to various ship systems and decorations.

Uppdatering: 27 jul, 2023 @ 23:42

fixed front gun loader and several minor issues

Uppdatering: 27 jul, 2023 @ 23:02

getting it ready for campaign

Uppdatering: 27 jul, 2023 @ 20:48

small tweaks and decorations, adjusted gun aiming zones

Uppdatering: 27 jul, 2023 @ 16:54

wires were showing on railgun