Garry's Mod

Garry's Mod

ACF-3 SWEPs
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更新于:4 月 3 日 下午 9:30
作者:ACF-3 Team

Try adding automatic Workshop updates

更新于:2024 年 9 月 27 日 下午 12:34
作者:LiddulBOFH

Rework recoil to behave better with latency

更新于:2024 年 9 月 5 日 上午 11:32
作者:LiddulBOFH

Account for player viewpunch angle when getting player shoot direction

更新于:2024 年 9 月 5 日 上午 8:39
作者:LiddulBOFH

Filter fix, and some fixes to allow Seat Weaponiser II to function a bit better

更新于:2024 年 9 月 5 日 上午 7:42
作者:LiddulBOFH

Add thecraftianman's recoil/FOV fixes
New hybrid trace to help with hit registration at close distances, they still deal ACF damage but only if the entity that would be hit is compatible with ACF damage; if this fails it will default to firing an ACF bullet
Rebalance/fix for AMR/Bazooka/Panzerschreck

更新于:2024 年 7 月 16 日 上午 9:34
作者:LiddulBOFH

Fix an obscure error, and some whitespace removal

更新于:2024 年 7 月 8 日 上午 10:01
作者:LiddulBOFH

- Removed unused model files
- Added weapon models that were removed from ACF-3

更新于:2023 年 5 月 31 日 下午 5:03

Giant enemy bug squashed!
Finally fixed a long standing issue that only rarely occurred, where the client would sometimes not catch a variable update telling them a weapon is automatic, so it would look like the weapon only fired once and only recoil once, while the weapon is in fact still firing on the serverside.

更新于:2023 年 1 月 30 日 下午 3:56

Mostly moved away from soundscripts, for the weapons that don't have them packed
Also added prefixes to existing sounds to recreate what those scripts provided

更新于:2023 年 1 月 30 日 下午 12:14

Hopefully the last animation fix
Also fixed aim bloom from wrongly placed function