Garry's Mod

Garry's Mod

ACF-3 SWEPs
Viser 11-20 af 23 forekomster
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Opdatering: 3. apr. kl. 21:30

Try adding automatic Workshop updates

Opdatering: 27. sep. 2024 kl. 12:34

Rework recoil to behave better with latency

Opdatering: 5. sep. 2024 kl. 11:32

Account for player viewpunch angle when getting player shoot direction

Opdatering: 5. sep. 2024 kl. 8:39

Filter fix, and some fixes to allow Seat Weaponiser II to function a bit better

Opdatering: 5. sep. 2024 kl. 7:42

Add thecraftianman's recoil/FOV fixes
New hybrid trace to help with hit registration at close distances, they still deal ACF damage but only if the entity that would be hit is compatible with ACF damage; if this fails it will default to firing an ACF bullet
Rebalance/fix for AMR/Bazooka/Panzerschreck

Opdatering: 16. juli 2024 kl. 9:34

Fix an obscure error, and some whitespace removal

Opdatering: 8. juli 2024 kl. 10:01

- Removed unused model files
- Added weapon models that were removed from ACF-3

Opdatering: 31. maj 2023 kl. 17:03

Giant enemy bug squashed!
Finally fixed a long standing issue that only rarely occurred, where the client would sometimes not catch a variable update telling them a weapon is automatic, so it would look like the weapon only fired once and only recoil once, while the weapon is in fact still firing on the serverside.

Opdatering: 30. jan. 2023 kl. 15:56

Mostly moved away from soundscripts, for the weapons that don't have them packed
Also added prefixes to existing sounds to recreate what those scripts provided

Opdatering: 30. jan. 2023 kl. 12:14

Hopefully the last animation fix
Also fixed aim bloom from wrongly placed function