Garry's Mod

Garry's Mod

ACF-3 SWEPs
11-20 van 23 items weergegeven
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Update: 3 apr om 21:30

Try adding automatic Workshop updates

Update: 27 sep 2024 om 12:34

Rework recoil to behave better with latency

Update: 5 sep 2024 om 11:32

Account for player viewpunch angle when getting player shoot direction

Update: 5 sep 2024 om 8:39

Filter fix, and some fixes to allow Seat Weaponiser II to function a bit better

Update: 5 sep 2024 om 7:42

Add thecraftianman's recoil/FOV fixes
New hybrid trace to help with hit registration at close distances, they still deal ACF damage but only if the entity that would be hit is compatible with ACF damage; if this fails it will default to firing an ACF bullet
Rebalance/fix for AMR/Bazooka/Panzerschreck

Update: 16 jul 2024 om 9:34

Fix an obscure error, and some whitespace removal

Update: 8 jul 2024 om 10:01

- Removed unused model files
- Added weapon models that were removed from ACF-3

Update: 31 mei 2023 om 17:03

Giant enemy bug squashed!
Finally fixed a long standing issue that only rarely occurred, where the client would sometimes not catch a variable update telling them a weapon is automatic, so it would look like the weapon only fired once and only recoil once, while the weapon is in fact still firing on the serverside.

Update: 30 jan 2023 om 15:56

Mostly moved away from soundscripts, for the weapons that don't have them packed
Also added prefixes to existing sounds to recreate what those scripts provided

Update: 30 jan 2023 om 12:14

Hopefully the last animation fix
Also fixed aim bloom from wrongly placed function