Garry's Mod
ACF-3 SWEPs
23件中 11-20 を表示
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更新:4月3日 @ 21時30分
更新者:ACF-3 Team

Try adding automatic Workshop updates

更新:2024年9月27日 @ 12時34分
更新者:LiddulBOFH

Rework recoil to behave better with latency

更新:2024年9月5日 @ 11時32分
更新者:LiddulBOFH

Account for player viewpunch angle when getting player shoot direction

更新:2024年9月5日 @ 8時39分
更新者:LiddulBOFH

Filter fix, and some fixes to allow Seat Weaponiser II to function a bit better

更新:2024年9月5日 @ 7時42分
更新者:LiddulBOFH

Add thecraftianman's recoil/FOV fixes
New hybrid trace to help with hit registration at close distances, they still deal ACF damage but only if the entity that would be hit is compatible with ACF damage; if this fails it will default to firing an ACF bullet
Rebalance/fix for AMR/Bazooka/Panzerschreck

更新:2024年7月16日 @ 9時34分
更新者:LiddulBOFH

Fix an obscure error, and some whitespace removal

更新:2024年7月8日 @ 10時01分
更新者:LiddulBOFH

- Removed unused model files
- Added weapon models that were removed from ACF-3

更新:2023年5月31日 @ 17時03分

Giant enemy bug squashed!
Finally fixed a long standing issue that only rarely occurred, where the client would sometimes not catch a variable update telling them a weapon is automatic, so it would look like the weapon only fired once and only recoil once, while the weapon is in fact still firing on the serverside.

更新:2023年1月30日 @ 15時56分

Mostly moved away from soundscripts, for the weapons that don't have them packed
Also added prefixes to existing sounds to recreate what those scripts provided

更新:2023年1月30日 @ 12時14分

Hopefully the last animation fix
Also fixed aim bloom from wrongly placed function