Garry's Mod

Garry's Mod

ACF-3 SWEPs
Mostrando 11-20 de 23 aportaciones
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Actualización: 3 ABR a las 21:30

Try adding automatic Workshop updates

Actualización: 27 SEP 2024 a las 12:34

Rework recoil to behave better with latency

Actualización: 5 SEP 2024 a las 11:32

Account for player viewpunch angle when getting player shoot direction

Actualización: 5 SEP 2024 a las 8:39

Filter fix, and some fixes to allow Seat Weaponiser II to function a bit better

Actualización: 5 SEP 2024 a las 7:42

Add thecraftianman's recoil/FOV fixes
New hybrid trace to help with hit registration at close distances, they still deal ACF damage but only if the entity that would be hit is compatible with ACF damage; if this fails it will default to firing an ACF bullet
Rebalance/fix for AMR/Bazooka/Panzerschreck

Actualización: 16 JUL 2024 a las 9:34

Fix an obscure error, and some whitespace removal

Actualización: 8 JUL 2024 a las 10:01

- Removed unused model files
- Added weapon models that were removed from ACF-3

Actualización: 31 MAY 2023 a las 17:03

Giant enemy bug squashed!
Finally fixed a long standing issue that only rarely occurred, where the client would sometimes not catch a variable update telling them a weapon is automatic, so it would look like the weapon only fired once and only recoil once, while the weapon is in fact still firing on the serverside.

Actualización: 30 ENE 2023 a las 15:56

Mostly moved away from soundscripts, for the weapons that don't have them packed
Also added prefixes to existing sounds to recreate what those scripts provided

Actualización: 30 ENE 2023 a las 12:14

Hopefully the last animation fix
Also fixed aim bloom from wrongly placed function