Garry's Mod

Garry's Mod

ACF-3 SWEPs
Näytetään 11–20 / 23
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Päivitys: 3.4. klo 21.30
tekijältä ACF-3 Team

Try adding automatic Workshop updates

Päivitys: 27.9.2024 klo 12.34
tekijältä LiddulBOFH

Rework recoil to behave better with latency

Päivitys: 5.9.2024 klo 11.32
tekijältä LiddulBOFH

Account for player viewpunch angle when getting player shoot direction

Päivitys: 5.9.2024 klo 8.39
tekijältä LiddulBOFH

Filter fix, and some fixes to allow Seat Weaponiser II to function a bit better

Päivitys: 5.9.2024 klo 7.42
tekijältä LiddulBOFH

Add thecraftianman's recoil/FOV fixes
New hybrid trace to help with hit registration at close distances, they still deal ACF damage but only if the entity that would be hit is compatible with ACF damage; if this fails it will default to firing an ACF bullet
Rebalance/fix for AMR/Bazooka/Panzerschreck

Päivitys: 16.7.2024 klo 9.34
tekijältä LiddulBOFH

Fix an obscure error, and some whitespace removal

Päivitys: 8.7.2024 klo 10.01
tekijältä LiddulBOFH

- Removed unused model files
- Added weapon models that were removed from ACF-3

Päivitys: 31.5.2023 klo 17.03

Giant enemy bug squashed!
Finally fixed a long standing issue that only rarely occurred, where the client would sometimes not catch a variable update telling them a weapon is automatic, so it would look like the weapon only fired once and only recoil once, while the weapon is in fact still firing on the serverside.

Päivitys: 30.1.2023 klo 15.56

Mostly moved away from soundscripts, for the weapons that don't have them packed
Also added prefixes to existing sounds to recreate what those scripts provided

Päivitys: 30.1.2023 klo 12.14

Hopefully the last animation fix
Also fixed aim bloom from wrongly placed function