Garry's Mod
ACF-3 SWEPs
Se afișează 11-20 din 23 intrări
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Actualizare: 3 apr. @ 21:30

Try adding automatic Workshop updates

Actualizare: 27 sept. 2024 @ 12:34

Rework recoil to behave better with latency

Actualizare: 5 sept. 2024 @ 11:32

Account for player viewpunch angle when getting player shoot direction

Actualizare: 5 sept. 2024 @ 8:39

Filter fix, and some fixes to allow Seat Weaponiser II to function a bit better

Actualizare: 5 sept. 2024 @ 7:42

Add thecraftianman's recoil/FOV fixes
New hybrid trace to help with hit registration at close distances, they still deal ACF damage but only if the entity that would be hit is compatible with ACF damage; if this fails it will default to firing an ACF bullet
Rebalance/fix for AMR/Bazooka/Panzerschreck

Actualizare: 16 iul. 2024 @ 9:34

Fix an obscure error, and some whitespace removal

Actualizare: 8 iul. 2024 @ 10:01

- Removed unused model files
- Added weapon models that were removed from ACF-3

Actualizare: 31 mai 2023 @ 17:03

Giant enemy bug squashed!
Finally fixed a long standing issue that only rarely occurred, where the client would sometimes not catch a variable update telling them a weapon is automatic, so it would look like the weapon only fired once and only recoil once, while the weapon is in fact still firing on the serverside.

Actualizare: 30 ian. 2023 @ 15:56

Mostly moved away from soundscripts, for the weapons that don't have them packed
Also added prefixes to existing sounds to recreate what those scripts provided

Actualizare: 30 ian. 2023 @ 12:14

Hopefully the last animation fix
Also fixed aim bloom from wrongly placed function