Barotrauma

Barotrauma

Ssparky's Gunnery
Viser 1–10 av 114 bidrag
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Oppdatering: 18. sep. @ 11.58

-Physicorium/Dementonite/Fulgurium ammunition now requires alien blueprints (matches vanilla). Since no fulgurium blueprint exists, it is lumped in under the 'gravity' (dementonite) blueprint.

Oppdatering: 7. mars @ 10.38

-Fixed spelling error in MLRS tox ammo deconstruct (you can thank minecraft mod makers for this error occuring to begin with).

Oppdatering: 18. feb. @ 6.04

Experimental changes to plasma:
-Projectiles no longer affected by gravity
-Different ammo types now travel at different speeds
-Slight damage tweaks as usual

Oppdatering: 28. okt. 2024 @ 6.56

-Forgot to remove a line from wrecked gauss cannon XML

Oppdatering: 28. okt. 2024 @ 6.52

-Gauss cannon sprite updated, should now be a bit cleaner and more uniform.
-Gauss cannon now has a short chargeup before firing (firerate is the same as before).
-Gauss cannon has some new particle effects for charging.
-MLRS sprite completely redone.
-Trash cannon firerate reduced.
-Trash cannon damage increased.

Oppdatering: 9. juli 2024 @ 7.56

-Added auto-operate pins to the guns
-Custom crosshairs for plasma cannon, trash cannon, and MLRS. (WIP)

Oppdatering: 20. juni 2024 @ 1.03

-Updated ammo boxes to new one-handed standard
-Fixed cheap nuclear decoys not being craftable

Oppdatering: 30. mai 2024 @ 12.12

-Updated UpgradeUISprites
-Removed legacy minigun extended boxes (you've had enough time to get rid of them in campaigns by now!)

Oppdatering: 13. mai 2024 @ 4.21

-PAC ammo boxes now cost a bit more

Oppdatering: 10. mai 2024 @ 1.56

-Fix legacy extended minigun ammo boxes being sold at outposts