Barotrauma
Ssparky's Gunnery
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更新: 9月18日 @ 11時58分

-Physicorium/Dementonite/Fulgurium ammunition now requires alien blueprints (matches vanilla). Since no fulgurium blueprint exists, it is lumped in under the 'gravity' (dementonite) blueprint.

更新: 3月7日 @ 10時38分

-Fixed spelling error in MLRS tox ammo deconstruct (you can thank minecraft mod makers for this error occuring to begin with).

更新: 2月18日 @ 6時04分

Experimental changes to plasma:
-Projectiles no longer affected by gravity
-Different ammo types now travel at different speeds
-Slight damage tweaks as usual

更新: 2024年10月28日 @ 6時56分

-Forgot to remove a line from wrecked gauss cannon XML

更新: 2024年10月28日 @ 6時52分

-Gauss cannon sprite updated, should now be a bit cleaner and more uniform.
-Gauss cannon now has a short chargeup before firing (firerate is the same as before).
-Gauss cannon has some new particle effects for charging.
-MLRS sprite completely redone.
-Trash cannon firerate reduced.
-Trash cannon damage increased.

更新: 2024年7月9日 @ 7時56分

-Added auto-operate pins to the guns
-Custom crosshairs for plasma cannon, trash cannon, and MLRS. (WIP)

更新: 2024年6月20日 @ 1時03分

-Updated ammo boxes to new one-handed standard
-Fixed cheap nuclear decoys not being craftable

更新: 2024年5月30日 @ 12時12分

-Updated UpgradeUISprites
-Removed legacy minigun extended boxes (you've had enough time to get rid of them in campaigns by now!)

更新: 2024年5月13日 @ 4時21分

-PAC ammo boxes now cost a bit more

更新: 2024年5月10日 @ 1時56分

-Fix legacy extended minigun ammo boxes being sold at outposts