Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Politics reforged - DEI SUBMOD
Показані результати 1–10 із 24
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Оновлено: 17 січ. 2024 о 12:12
автор: K4mil

Now compatible with new Mauryan government actions but may be unbalanced.

Оновлено: 7 жовт. 2023 о 12:01

-fixed incompatibility with settlers submod.

Оновлено: 10 трав. 2023 о 11:26

- fixed bug which triggered civil war effects when there was no civil war at all; thanks to Caesar for the report and help to fix the problem

Оновлено: 23 листоп. 2022 о 12:55

-some general changes regarding to balance
-there should be more political events/incidents
-now loyalty bonus should be appiled only to general who was main attacker/defender (so no for generals commading reinforcements troops)

Оновлено: 12 листоп. 2022 о 12:40

-now secessionist/civil war factions can recruit most of its units from major city building (military building is no longer needed, which should help them to become a real threat for the player) - for now I have covered rome and some barbarian factions but work is in progress

Оновлено: 11 листоп. 2022 о 14:30

-bonuses for loyalty were rebalanced
-fixed issues with some mod's features doesn't work properly after loading the game

Оновлено: 10 листоп. 2022 о 15:22

-bonuses to loyalty from winning the civil war/secession were decreased
-new mechanics was introduced - now when new party is created you lost part of your influence but gain some loyalty instead - all to make forcing new party instantly to secession a less viable option to play the game (because of high loyalty buff from winning secession/civil war)

Оновлено: 9 листоп. 2022 о 12:45

Оновлено: 9 листоп. 2022 о 12:19

-fixed a bug which caused that some features of the mod stopped working when there was less than four parties
-fixed wrong culture conversion effects in some types of government

Оновлено: 7 листоп. 2022 о 11:01

-bonuses for loyalty from winning civil war/secession was reduced.