Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Politics reforged - DEI SUBMOD
กำลังแสดง 1-10 จาก 24 รายการ
< 1  2  3 >
อัปเดต: 17 ม.ค. 2024 @ 12: 12pm
โดย K4mil

Now compatible with new Mauryan government actions but may be unbalanced.

อัปเดต: 7 ต.ค. 2023 @ 12: 01pm

-fixed incompatibility with settlers submod.

อัปเดต: 10 พ.ค. 2023 @ 11: 26am

- fixed bug which triggered civil war effects when there was no civil war at all; thanks to Caesar for the report and help to fix the problem

อัปเดต: 23 พ.ย. 2022 @ 12: 55pm

-some general changes regarding to balance
-there should be more political events/incidents
-now loyalty bonus should be appiled only to general who was main attacker/defender (so no for generals commading reinforcements troops)

อัปเดต: 12 พ.ย. 2022 @ 12: 40pm

-now secessionist/civil war factions can recruit most of its units from major city building (military building is no longer needed, which should help them to become a real threat for the player) - for now I have covered rome and some barbarian factions but work is in progress

อัปเดต: 11 พ.ย. 2022 @ 2: 30pm

-bonuses for loyalty were rebalanced
-fixed issues with some mod's features doesn't work properly after loading the game

อัปเดต: 10 พ.ย. 2022 @ 3: 22pm

-bonuses to loyalty from winning the civil war/secession were decreased
-new mechanics was introduced - now when new party is created you lost part of your influence but gain some loyalty instead - all to make forcing new party instantly to secession a less viable option to play the game (because of high loyalty buff from winning secession/civil war)

อัปเดต: 9 พ.ย. 2022 @ 12: 45pm

อัปเดต: 9 พ.ย. 2022 @ 12: 19pm

-fixed a bug which caused that some features of the mod stopped working when there was less than four parties
-fixed wrong culture conversion effects in some types of government

อัปเดต: 7 พ.ย. 2022 @ 11: 01am

-bonuses for loyalty from winning civil war/secession was reduced.