XCOM 2
A Requiem For Man: The Requiem Legion
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更新于:8 月 11 日 上午 8:23
作者:ReshiKillim

Further endgame balance tweaking

更新于:8 月 11 日 上午 1:54
作者:ReshiKillim

Forgot to ship updated localization, whoops

更新于:8 月 11 日 上午 1:52
作者:ReshiKillim

A pretty major rebalancing/tweaks of a large portion of enemies.
A bit less alphastrikey overall.

更新于:8 月 9 日 下午 3:32
作者:ReshiKillim

Animation updates

更新于:8 月 6 日 下午 12:05
作者:ReshiKillim

Tweaked how crucible of light handles calculations

更新于:8 月 5 日 上午 10:55
作者:ReshiKillim

Fixed a bug in hardmode that could result in a regeneration effect reviving dead units

更新于:8 月 4 日 下午 11:23
作者:ReshiKillim

Tweaked a few underlying calculations that didn't always work quite right under very specific circumstances most players would never encounter.

更新于:8 月 2 日 上午 10:20
作者:ReshiKillim

Mod<>Mod Compatibility: Fixed an issue that could cause the RSRS to rebuild pods that DABFL had modified, due to pod info post-DABFL modification not matching the info the stored in te mission manager.

更新于:7 月 31 日 上午 12:10
作者:ReshiKillim

small bug fix

更新于:7 月 23 日 下午 12:25
作者:ReshiKillim

Small code updates