全面战争:战锤3

全面战争:战锤3

Lily's Bretonnia Overhaul: Definitive Edition - Immortal Empires - 6.3.1
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更新于:2024 年 1 月 28 日 上午 3:22
作者:Zaylidin

更新于:2024 年 1 月 28 日 上午 3:15
作者:Zaylidin

Armoury costs 1000 more, Smith costs 200 less
Almshouses income changed to 40/60/80/120 from 50/50/50/50
Peasant District costs 5000 up from 4000
Techs improve Industry by +25% down from +30%

更新于:2024 年 1 月 27 日 下午 7:13
作者:Zaylidin

Healing Buildings cost slightly less to build

更新于:2024 年 1 月 27 日 下午 7:11
作者:Zaylidin

Tier III settlements require 3 Growth surplus up from 2
Bretonnia factions have +10 growth faction wide by default

更新于:2024 年 1 月 27 日 下午 7:05
作者:Zaylidin

更新于:2024 年 1 月 27 日 下午 6:03
作者:Zaylidin

Sacking income: -40% for all Bretonnia factions

Thoughts: After having played through many campaigns as Bretonnia in WHIII, as well having made countless changes to this mod over the past year, I can safely say that the income from sacking is much too high and is out of character for the faction. Sacking should be an option, yes, but Bretonnia shouldn't be *good* at it. Furthermore, the chivalry penalty is quite small for the giant kick in the pants your economy gets from sacking. I feel the money gained is the problem though, not the size of the penalty.
I imagine this could be yet another controversial change but I stand by this one. Sacking feels like exploits, plain and simple.

更新于:2024 年 1 月 27 日 下午 4:14
作者:Zaylidin

Armoury (Tier IV Smiths) cost increased from 8000 to 9000

更新于:2024 年 1 月 27 日 下午 3:59
作者:Zaylidin

Almshouses give +50 income rather than +30 income per tier

更新于:2024 年 1 月 27 日 下午 3:55
作者:Zaylidin

更新于:2024 年 1 月 27 日 下午 2:44
作者:Zaylidin

Armoury (Tier IV Smiths) maintenance cost increased to 250 gold per turn from 150