全面战争:战锤3

全面战争:战锤3

Lily's Bretonnia Overhaul: Definitive Edition - Immortal Empires - 6.3.1
1,049 条留言
Rayn 10 月 3 日 上午 5:47 
That was like the one buildings table that I wrote off and didn't closely examine lol. Thanks for the help!
Zaylidin  [作者] 10 月 3 日 上午 4:58 
You can edit the tables in the building effects table, specifically the royal men at arms caps attached to the barracks and royal barracks. Doubleing those values will probably give you what you want.
Rayn 10 月 3 日 上午 1:59 
Oh actually I found it in the workshop folder (duh, I don't do this often lol). I'm still having trouble finding the exact table to edit though.
Rayn 10 月 3 日 上午 1:49 
Exactly which pack file do I edit? I assume it's one of the ones in the Total War WARHAMMER III/data folder
Zaylidin  [作者] 10 月 3 日 上午 12:04 
Glad to hear you're enjoying it.
You can tweak it with pack file manager, the modding tool for Warhammer, otherwise just play king louen as he gets more royal cap.
Rayn 10 月 2 日 下午 10:34 
Hello, I'm enjoying your mod at the moment. One thing I want to ask is is it possible to tweak for myself how much capacity of the Royal units I get from the infantry buildings? I want to mess around more with the hammerers and long bowmen but the capacity for them is so small even when compared to the rare knights in my opinion. Otherwise I think it's a great mod!
ThatOneShinigami 9 月 21 日 下午 8:33 
fair enough
Zaylidin  [作者] 9 月 21 日 上午 10:56 
Eventually. Im just not playing TTWH at the moment, havent actually played it in months. Ive been doing this stuff for 7 years so I am taking a break.
ThatOneShinigami 9 月 21 日 上午 10:51 
will this be getting an "update" i understand it probably works in singleplayer but if it doesnt say its updated in multiplayer it wont let me load into games with friends
Zaylidin  [作者] 8 月 26 日 上午 8:54 
Excellent, thank you for posting this
SFH 8 月 26 日 上午 8:49 
Zaylidin  [作者] 7 月 24 日 下午 3:07 
possibly, they are normally buildable unless you have a guild so a mod compatibility issue is the only other thing I can think of
AlexSansNig 7 月 24 日 下午 3:00 
I have not build the guilds building chain. Might be a mod incompatiblity?
Zaylidin  [作者] 7 月 24 日 下午 2:27 
@AlexSansNig
They are mutually exclusive with the guilds building chain
AlexSansNig 7 月 24 日 下午 1:50 
How to build almhouses? They are locked by a previous building it says. But dont know which one
Mike 7 月 19 日 上午 4:13 
How hard would it be to get one of you custom units a into a modded LL's buffs?

A friend of mine want's to do some modding and I'm thinking of asking for that?
Cold 7 月 9 日 上午 1:44 
@Zaylidin Thank you so much. I actually did patch your packfile but there were some things I did't know what should be done for balance so I just tweak the stat biased toward "higher = better". But I guess my balance feeling is not as good as your so gonna re-download the mod. Thank you again!
Zaylidin  [作者] 7 月 8 日 下午 3:55 
Already done @Cold
Cold 7 月 8 日 下午 12:01 
New changes made to various bretonnia units in stats and melee weapon please take a look and update
DinoZeus 6 月 23 日 上午 5:11 
@Zaylidin thanks for the follow up!
Joe C 6 月 23 日 上午 3:44 
Can anyone recommend a double unit size mod that's compatible with this?
Zaylidin  [作者] 6 月 20 日 下午 2:28 
That version is quite out of date and is lacking features. I am not sure if it will have issues or not im afraid.
DinoZeus 6 月 20 日 下午 2:14 
Hey, I'mm guessing this is a silly question, but does the "no royal men at arms" version of this work alongside your lord and hero mods that require the overhaul?
Zaylidin  [作者] 6 月 19 日 下午 2:58 
Odd. I will take a look tomorrow
Troubleshooter 6 月 19 日 下午 2:41 
Royal men-at-arms and Royal men-at-arms (longbow) seem to have a glitchy and glowing helmet and shoulder armor at medium/long distance when playing as Courone. Perhaps a LOD issue?
Zaylidin  [作者] 6 月 19 日 上午 8:57 
It should still work post update, no?
b.to.the.wall 6 月 19 日 上午 8:36 
Is this planned to be updated?
Zaylidin  [作者] 6 月 9 日 上午 3:34 
That's really cool, thank you for uploading that :luv:
TToKKang 6 月 8 日 下午 6:49 
Hello! I translated this mod into Korean and uploaded it! If you don't like what I uploaded, I will delete it!
GodOfGames 6 月 7 日 上午 4:52 
Well, turns out I had to download this free ROR DLC on their site. What a nice addition, CA
GodOfGames 6 月 5 日 上午 8:47 
Uh... ok, I deactivated all mods and Bretonnia can't recruit regiments of renown...
Zaylidin  [作者] 6 月 5 日 上午 6:51 
Odd, never had that problem myself. Could be related to your other mods or perhaps the new update. Ive not played since the latest hotfix.
GodOfGames 6 月 5 日 上午 6:26 
Like they exist in my game, but I can't recruit them for some reason.
GodOfGames 6 月 5 日 上午 6:25 
Hey um, does your mod supposed to remove all regiments of renown? Like, I only have new one which is Swords of Couronne and that's it.
Zaylidin  [作者] 5 月 31 日 上午 12:24 
I believe Blessed Bretonnia already does something similiar to Alberic and that requires my mod.
I don't plan to make changes like that I'm afraid. This mod is basically complete until CA updates Bretonnia.
Sadge 5 月 30 日 下午 9:36 
I made a small mod to swap Alberic's confederation techs over to Repanse's hero techs since he is on another continent now, but unfortunately it doesn't gel with this one. Would you have any interest in incorporating that change here? It also addresses Repanse's outdated Foot Squire recruit time, diplomacy tech mix-up, and gives Alberic's starting trait the same scope as Repanse's to compensate for the loss of confederation if any of that interests you.
Zaylidin  [作者] 5 月 24 日 下午 10:40 
@Orthranus
It hasn't been asked already. I am not sure, is this for allied bretonnian cavalry or just for other factions in general?
Allied recruitment is something I havent looked into that much
Orthranus 5 月 24 日 下午 8:47 
This might have already been asked, but is it possible for you to change the cap for cavalry for allied recruitment?
[BRE] Constantin 5 月 10 日 下午 10:30 
I appreciate that; I agree with you, its probably a combination of things
Zaylidin  [作者] 5 月 10 日 下午 2:34 
Just tested it again, for you. On my screen right now I can see Cassyon, as he should be with Mixu's, on the campaign map working as intended.
All I can say is another mod must be the culprit, and it just so happened that this mod caused issues with that other mod like some kind of chain reaction. I can't help you as I do not know your entire mod list, I am sorry.
[BRE] Constantin 5 月 10 日 下午 2:23 
idk what to say i tested my modlist and this was the culprit .
Zaylidin  [作者] 5 月 10 日 上午 3:54 
As of today, this mod now features Knight caps. I understand many will not like that change, so if you want to revert to the previous version unsubscribe to this mod and subscribe to this one instead:

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3479021232
Zaylidin  [作者] 5 月 8 日 上午 12:24 
I literally ran it with Mixu's yesterday and it worked fine.
[BRE] Constantin 5 月 7 日 下午 10:03 
nolonger compatible with mixus legendary lords. it doesnt crash but the lords such as cassyon of parraron are reset to the generoc state.
Zaylidin  [作者] 5 月 6 日 下午 5:37 
That was taken away as there wasn't really other ways to spend it without additional mods and it felt rather broken as a result. If you want access to that again, I would strongly recommend installing my All-in-One compilation mod instead of this.
sofianm4 5 月 6 日 下午 5:09 
quick question: aren't I supposed to be able to use piety to accelerate building construction? I no longer have the option
Mike 5 月 5 日 上午 8:03 
Ah fuck must have a conflict then. Cheers
Zaylidin  [作者] 5 月 5 日 上午 8:01 
Nope, they should be recruitable from the Tier III Stables.
Mike 5 月 5 日 上午 7:03 
I can't seem to recruit Lance Realm Knights, has this mod added another prerequisite other than the building?
Zaylidin  [作者] 4 月 27 日 上午 7:01 
Hiya Watermelon123! I really appreciate the feedback.
Regarding the Royarch's Command Tech, it is in-fact working as intended, the upkeep reduction is only for non-royal men-at-arms, and the expert charge defence is only for royal spears and royal Polearms. Royals do get upkeep decrease from Irrigation Ditches and Registered Draft!

As for the Warband Upgrade stuff, i've not touched any of that since I first added it which was, at this point, almost two years ago? I think? It's something I keep forgetting to revisit as it isn't a mod that I use myself.