Total War: WARHAMMER III

Total War: WARHAMMER III

Lily's Bretonnia Overhaul: Definitive Edition - 7.0
Hiển thị 291-300 trong 830 mục
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Cập nhật: 28 Thg01, 2024 @ 3:57am
bởi Zaylidin

Removed +4 melee attack buff to battle pilgrims from the Enchantress Tower (this effect is unique to the Fay)
Enchantress tower gives +5 peasants down from +8
Autonomous collective gives +8 peasants down from +10

Cập nhật: 28 Thg01, 2024 @ 3:22am
bởi Zaylidin

Cập nhật: 28 Thg01, 2024 @ 3:15am
bởi Zaylidin

Armoury costs 1000 more, Smith costs 200 less
Almshouses income changed to 40/60/80/120 from 50/50/50/50
Peasant District costs 5000 up from 4000
Techs improve Industry by +25% down from +30%

Cập nhật: 27 Thg01, 2024 @ 7:13pm
bởi Zaylidin

Healing Buildings cost slightly less to build

Cập nhật: 27 Thg01, 2024 @ 7:11pm
bởi Zaylidin

Tier III settlements require 3 Growth surplus up from 2
Bretonnia factions have +10 growth faction wide by default

Cập nhật: 27 Thg01, 2024 @ 7:05pm
bởi Zaylidin

Cập nhật: 27 Thg01, 2024 @ 6:03pm
bởi Zaylidin

Sacking income: -40% for all Bretonnia factions

Thoughts: After having played through many campaigns as Bretonnia in WHIII, as well having made countless changes to this mod over the past year, I can safely say that the income from sacking is much too high and is out of character for the faction. Sacking should be an option, yes, but Bretonnia shouldn't be *good* at it. Furthermore, the chivalry penalty is quite small for the giant kick in the pants your economy gets from sacking. I feel the money gained is the problem though, not the size of the penalty.
I imagine this could be yet another controversial change but I stand by this one. Sacking feels like exploits, plain and simple.

Cập nhật: 27 Thg01, 2024 @ 4:14pm
bởi Zaylidin

Armoury (Tier IV Smiths) cost increased from 8000 to 9000

Cập nhật: 27 Thg01, 2024 @ 3:59pm
bởi Zaylidin

Almshouses give +50 income rather than +30 income per tier

Cập nhật: 27 Thg01, 2024 @ 3:55pm
bởi Zaylidin