RimWorld

RimWorld

Sentient Animals (Continued)
Zobrazuje se 1–10 z 11 položek
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Aktualizace: 22. lis. 2022 v 10.23

1.4.2 - Fixed the transpiler since the latest rimworld patch broke it.
Used DeepL to update translations for ChineseSimplified, French, German, Russian

Aktualizace: 4. lis. 2022 v 12.56

1.4.1 - Mod updated for 1.4 and passed autotests

Aktualizace: 21. srp. 2022 v 12.07

1.3.9 - Added option to always start with sentient animals

Aktualizace: 19. srp. 2022 v 11.44

1.3.8 - Animals that use the CompSpawnerFilth will no longer do so when sentient

Aktualizace: 16. srp. 2022 v 13.54

1.3.7 - Added support for Animal Weapon. There is now an option to only allow sentient animals to wield weapons.

Aktualizace: 13. srp. 2022 v 11.12

1.3.6 - Sentient animals should no longer try to roam

Aktualizace: 7. srp. 2022 v 9.50

1.3.5 - Sentient animals should no longer cost 20% of normal. As they have a skill-counter but no skills that affected the price.

Aktualizace: 6. srp. 2022 v 6.28

1.3.4 - Added setting the chance of being sentient per animal

Aktualizace: 4. srp. 2022 v 11.01

1.3.3 - Should work better with Animals Logic now.

Aktualizace: 3. srp. 2022 v 12.29

1.3.2 - Should no longer throw errors for animals that do not have any recipe-definitions